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Battle System

Welcome to the newly implemented Battle System!

As news of monsters appearing more frequently near town grows, an adventure guild has decided to establish itself in town.

Citizens may take on quests with friends and journey on an adventure with the help of our trusty bots!

Please be patient with the explanations. It will make sense at the end!

Now, before accepting a quest, it is time to pick your class!

Don't worry, you can play all 3 at any time!

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What is the Battle system?

The battle system is a player based roleplay system. It requires no help from mods and allows participant to take on an adventure on their own.

No Mods? How will I get any prompts?

Easy, a roll of a dice and a list of prompts which go from fighting a monster to getting stuck in a hole.

If I'm fighting a monster, how will the monster fight back?

You'll have to use the correct command after every attack you deal on the monster. (monster lvl 1 = command .monsterlvl1 or monster lvl 2 = command .monsterlvl2. A list will be provided in the channels.)

Who's going to track my hp or the monster's hp?

Yourself and your team. Players should keep track of the enemy's hp during battle along with their partners. As for your own hp, like in d&d, you will be given a player profile. During the fight, you can remove/add hp during battles.

If players have equipment or armor, you'll have to do a little bit of math, but nothing too complicated.

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How do I lvl up?

By completing quests. Make sure to adjust your experience bar!

Lvl 1 = 0-100xp

lvl 2 = 100-300xp + 2 damage points + 5 Health

lvl 3 = 300-600xp + 3 damage points + 5 Health

lvl 4 = 600 - 1000xp + 4 damage points + 5 Health

lvl 5 = 1000 - 1500xp + 5 damage points + 5 Health

lvl 6 = 1500 - 2100xp + 6 damage points + 5 Health

lvl 7 = 2100 - 2800xp + 7 damage points + 5 Health

lvl 8 = 2800 - 3600xp + 8 damage points + 5 Health

lvl 9 = 3600 - 4300xp + 9 damage points + 5 Health

lvl 10 = 4300 - 5300xp + 10 damage points + 5 Health

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